I figure as long as I'm sharing I might as well post the Skullgirls characters that I worked on for Reverge Labs.
The animations were done by a whole team of animators, me being one of them for a short time. I got a chance to animate a hand full of moves for two characters.
Here's parasoul, I did a few animations for her, but compared to all the other moves it would be too difficult to point out what moves I worked on.
This next one is Ms Fortune who was an awesome character to work on. Her movements were very dynamic especially with all the details and accessories she had. I worked on some very basic moves with her, but one that's really easy to point out is the grab and throw move she does. This move can be seen at 0:22 in this trailer. I have to say that the lead animators had a lot of faith in me, cause when I got the rough frames for this move I was given a lot of sketch lines and near stick figures.
Sad to say, but once I got a full time job I had to leave the Skullgirls project.
Oh well, once I clear all my debts I want to save up enough for a cintique tablet and a new computer so I can jump back into the TV and Video Game scene once again.
You worked on this??? Dude that's awesome!
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